package game.Sokoban;

public class GLSprite {
	public float x;
	public float y;
	public float height;
	public float wigth;
	public float angle;
	public String textureNameId;
	
	public GLSprite(int x, int y, int height, int width, int angle, String textureNameId) {
		this.x=x;
		this.y=y;
		this.height=height;
		this.wigth=width;
		this.angle=angle;
		this.textureNameId=textureNameId;
	}
	
	
}
